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Found 23 results for point animationhttps://www.animestudiotutor.com/drawing/creating_scenes_with_one-point_perspective/
7 May 2014LilredheadComics
Perspective is very important for when it comes to drawing anything, especially scenes. In this video, we take a look at how to set up a basic set using one point perspective. While we do this in Anime Studio, it can really be applied to any drawing software, such as Flash.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
https://www.animestudiotutor.com/interface/add_point_-_anime_studio_debut_11/
26 May 2015Smith Micro Graphics
Learn to use the Add Point tool in Moho (Anime Studio) Debut 11
This tool is used to draw lines and shapes in Moho (Anime Studio)
https://www.animestudiotutor.com/timeline/anime_studio_idea_3_keyframe_editing/
18 February 2018Jared Hundley
This is a quick comparison of After Effects to Anime Studio and ASP's amazing timeline capabilities when it comes to point and bone animation. This video will show you how to select points or bones in order to zero in on the exact animation you'll surely need to edit eventually. Animation is Editing Animation... let's face it!
jaredhundley.com
https://www.animestudiotutor.com/introduction/step-by-step_overview/
4 June 2012Smith Micro Graphics
Anime Studio Pro is perfect for professionals looking for a more efficient alternative to tedious frame-by-frame detailing when creating quality animations.
With an intuitive interface, pre-loaded content and powerful features such as a bone rigging system, integrated lip-synching, 3D shape design, physics, motion tracking and more, Anime Studio Pro delivers advanced animation tools to speed up your workflow and combines cutting-edge features with powerful technology for the most unique animation program for digital artists.
Resize your images with no loss in quality with Anime Studio's vector-based layer system, and easily add a skeleton to any image by simple point and click, then bring it to life.
https://www.animestudiotutor.com/bones/bone_rigging_ii/
4 June 2012Smith Micro Graphics
Add bones by point-and-click to your characters or objects. Move down the timeline and adjust your bones to quickly animate your creations. Note: this isn't really a tutorial, more like a quick overview!
https://www.animestudiotutor.com/interface/shape_tool/
4 June 2012Smith Micro Graphics
The draw shape tool allows you to quickly create a verity of shapes without having to draw each point individually.
https://www.animestudiotutor.com/interface/translate_points_tool/
4 June 2012Smith Micro Graphics
The translate point tool allows you to translate and move one or more selected points.
https://www.animestudiotutor.com/bones/animating_a_detailed_head_turn/
21 January 2014LilredheadComics
In the last part of our head turning series, we utilize smart bones, point animation and other techniques to create a detailed head turn. This includes movement for hair, ears, eyes, nose, mouth and other facial details.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
Part 1 | Part 2 | Part 3
https://www.animestudiotutor.com/interface/rotate_points_tool/
4 June 2012Smith Micro Graphics
The rotate point tool allows you to rotate selected points in the current layer.
https://www.animestudiotutor.com/drawing/adding_facial_highlights_to_a_character/
23 February 2014LilredheadComics
In part 3 on our series for shading, we add some highlights to the character's face to give the piece more volume. This includes adding highlights to the character's eyes as well. We do this with Anime Studio's Draw Shape and Add Point Tools.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
part 1 | part 2 | part 3 | part 4 | part 5
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