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Found 42 results for toolshttps://www.animestudiotutor.com/lua_scripts/clone__offset_shape_-_tool_for_moho_pro_by_mynd/
25 June 2018Mynd SK
Idea and Management: Mynd
Coding: Derek Root.
If you like our tools, please support further Moho Pro tools development here: paypal.me/myndsk
Facebook: https://www.facebook.com/myndSKCZ/
Website: mynd.com
https://www.animestudiotutor.com/introduction/bezier_vector_handles/
14 August 2016Smith Micro Graphics
Bezier Vector Handles have been introduced in Moho 12. They allow you to design your vector graphics in different ways. You get more precision being able to modify your lines with the bezier handles. They work in a way similar to other design software such as Adobe Illustrator.
Moho - Complete Animation Software for Professionals and Digital Artists
Everything you need to make amazing, professional animation. Moho™ Pro 12 (formerly Anime Studio Pro) offers the most powerful 2D rigging system of the market and mix it with traditional animation tools, allowing to get professional results easier and faster.
Moho™ Pro 12 is perfect for professionals looking for a more efficient alternative to traditional animation. With an intuitive interface and robust features such Smart Bones™, Smart Warp, Bezier handles optimized for animation, frame-by-frame tools, a professional Timeline, physics, motion tracking, motion graphs, 64-bit architecture and much more, Moho™ Pro 12 delivers advanced animation tools to speed up your workflow and combines cutting-edge features with powerful technology for the most unique animation program for digital artists
https://www.animestudiotutor.com/introduction/svg_vector_graphic_import_and_export_moho_12/
14 August 2016Smith Micro Graphics
SVG support has a major upgrade in Moho Pro 12. It is now possible to import and export vector graphics and retain your points, colors and shapes.
Moho - Complete Animation Software for Professionals and Digital Artists
Everything you need to make amazing, professional animation. Moho™ Pro 12 (formerly Anime Studio Pro) offers the most powerful 2D rigging system of the market and mix it with traditional animation tools, allowing to get professional results easier and faster.
Moho™ Pro 12 is perfect for professionals looking for a more efficient alternative to traditional animation. With an intuitive interface and robust features such Smart Bones™, Smart Warp, Bezier handles optimized for animation, frame-by-frame tools, a professional Timeline, physics, motion tracking, motion graphs, 64-bit architecture and much more, Moho™ Pro 12 delivers advanced animation tools to speed up your workflow and combines cutting-edge features with powerful technology for the most unique animation program for digital artists.
Learn more about Moho at http://my.smithmicro.com/moho
https://www.animestudiotutor.com/introduction/product_overview/
4 June 2012Smith Micro Graphics
Create Your Own Art or Import Content to Get Started Fast
Make your own characters and objects with intuitive vector-based draw, paint and fill tools. You can also easily import artwork from popular graphics programs and use pre-built content.
Use the Bone Tools to Quickly Animate Your Characters
Anime Studio's unique bone rigging toolset allows you to create a skeleton that can be easily manipulated to animate characters, simple drawings, or objects in your animation.
Easily Organize Projects with the Timeline, Keyframes and Layers
Anime Studio moves your character naturally along the timeline with keyframes, creating smooth animations. Use multiple layers to edit your animation, and add sound, special effects and more.
Share Everywhere
Export to the most popular web and video formats, or upload and share on YouTube™ or Facebook® directly from within Anime Studio.
https://www.animestudiotutor.com/3d_content/3d_buildings_in_anime_studio_pro_or_moho_pro_12/
14 October 2018ShoNuff93
Hey everyone! I've been getting a lot of requests for backgrounds and a friend recently asked me about making one that has a city street with buildings. I thought it was a great idea but also started wondering if I could make it 3D so I could create a lot of different angles for the same scene.
I found that I could pretty easily and this is the result. Now this tutorial shows you how to make VERY simple buildings but given time you could make the buildings and the scene a lot more detailed with a lot more depth but I think following this tutorial will give you a basic understanding of how it works and how to organize your layers.
Yes, there are other tools to create 3D objects in Anime Studio/MOHO as well but I feel like this is the best way to understand X,Y, Z coordinates and it allows you to add details you otherwise couldn't with extrusion and beveling tools.
If you'd like to help support this channel and also get characters and artwork for your animations, check out my Patreon channel at https://www.patreon.com/poptoogi
I also wanted to give a big shout out to Justin Allen, a fellow animator who's own tutorial really helped me out by showing me how to align origin points (rotation points) so that I could easily turn and place walls making this tutorial infinitely more easy to do! He's got a great channel on youtube with awesome cartoons and amazing tutorials so check him out.
https://www.animestudiotutor.com/bones/add_and_pin_bones/
1 October 2017mtbuck24
In this character rigging tutorial - we are going to be talking about the basics of the rigging tools - starting with the add bone tool. This is a tool you will frequently be using as you create your rigs.
https://www.animestudiotutor.com/drawing/new_features_bezier_simplify_boolean__freehand/
1 October 2017Funksmaname
A quick overview of the updates to the drawing tools in Moho Pro 12
https://www.animestudiotutor.com/bones/combined_bone_tools/
2 March 2014Smith Micro Graphics
Using the new combined bone tool in Anime Studio 10 - Debut & Pro
https://www.animestudiotutor.com/interface/transform_points_-_anime_studio_debut_11/
26 May 2015Smith Micro Graphics
Learn how to use the Transform Points tool in Anime Studio Debut 11
https://www.animestudiotutor.com/bones/forward_walk_cycle/
8 July 2012ShoNuff93
This is a tutorial was made to show anime studio users how to use the bone scale, bone rotate and camera tools to make a simple walk cycle animation for a forward facing character.
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