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Found 17 Tutorials
Using smart bones with switch layers UPDATE
Using smart bones with switch layers UPDATE - Anime Studio Tutorial
https://www.animestudiotutor.com/layers/using_smart_bones_with_switch_layers_update/
20 July 2016 ShoNuff93

This is a follow up to the "Switch Layer Dials" tutorial. It is just a faster easier way to set up a smart bone to control switch layers!

In this video I'm using it to rig a mouth switch layer to a smart bone and then us the bone to help me lip sync!

A 1000 thank you's to Victor Paredes for clueing me in on how to set this up the easy way and to show me how to use the copy previous keyframe function in Anime Studio! Awesome all day!!!


Switch Layer Dials
Switch Layer Dials - Anime Studio Tutorial
https://www.animestudiotutor.com/layers/switch_layer_dials/
20 July 2016 ShoNuff93

I thought I'd make a video on how to make a smart bone action control switch layers. I also wanted to show a quick set up on making a smart bone dial that is set away from the character.

I should also mention if you want to make a visual reference smart bone you can just make it so it just controls a specific switch layer off to the side without linking it to another bone as well.
The reason I made the first example linked to the hand is so that in a busy scene, your control will always be near the hand!

My character was just getting too many switch layers in it so I'm in the process of creating a few of these switch layer controls and I thought I'd share as always!!! smile


How To Use Reference Layers
How To Use Reference Layers - Anime Studio Tutorial
https://www.animestudiotutor.com/layers/how_to_use_reference_layers/
7 March 2016 Bill Cass

Here is what could be the first in a series of tutorials about Anime Studio. I had some requests for this on an Anime Studio forum so I handled this subject specifically, but I could handle other topics too.


Anime Studio 11.2 Clip Shadow
Anime Studio 11.2 Clip Shadow - Anime Studio tutorial
https://www.animestudiotutor.com/layers/anime_studio_112_clip_shadow/
5 January 2016 Smith Micro Graphics

VĂ­ctor Paredes shows us how to use the new clip shadow option in Anime Studio Pro 11.2


Threshold
Threshold - Anime Studio Tutorial
https://www.animestudiotutor.com/layers/threshold/
2 March 2014 Smith Micro Graphics

How to use the new threshold settings in Anime Studio Debut and Pro 10


Switch Layers in Anime Studio
Switch Layers in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/layers/switch_layers_in_anime_studio/
2 March 2014 Smith Micro Graphics

How to use Switch Layers in Anime Studio Debut and Pro


Multiple Layer Editing
Multiple Layer Editing - Anime Studio Tutorial
https://www.animestudiotutor.com/layers/multiple_layer_editing/
2 March 2014 Smith Micro Graphics

How to change multiple layers in Anime Studio


Layer Outline Effect in Anime Studio 10
Layer Outline Effect in Anime Studio 10 - Anime Studio Tutorial
https://www.animestudiotutor.com/layers/layer_outline_effect_in_anime_studio_10/
2 March 2014 Smith Micro Graphics

How to create an outline effect in Anime Studio


Using Brushes to Create Scrolling Backgrounds
Using Brushes to Create Scrolling Backgrounds - Anime Studio Tutorial
https://www.animestudiotutor.com/layers/using_brushes_to_create_scrolling_backgrounds/
21 January 2014 LilredheadComics

Sometimes it may be necessary for a scene to contain a loop-able background (such as a character running and the camera following him/her). While you could copy and paste assets to try and build the backdrop, there is an easier way through the use of custom brush types. Here, we will learn how to create a custom brush and apply it to create a loop-able background.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben


Depth Shifting
Depth Shifting - Anime Studio 9.5 Overview
https://www.animestudiotutor.com/layers/depth_shifting/
13 August 2013 Smith Micro Graphics

NEW in Anime Studio Pro 9.5 - When moving an object forward and back in Z, Depth Shifting is an option to preserve its apparent size. Anime Studio Pro 9.5 does this by automatically applying the proper amount of scale. This can be used to arrange landscapes, for example placing mountains far away without forcing them to become tiny.

Anime Studio 9.5 Now Out!


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