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Found 26 results for applyhttps://www.animestudiotutor.com/interface/manipulate_bones_tool/
18 February 2018McCoy Buck
In this final video character rigging tutorial series we are going to talk about the manipulate bones tool and how it is used for both your rigging and animation.
Intermediate Rigging Course
https://www.animestudiotutor.com/bones/select_and_re-parent_bones_in_moho/
1 October 2017mtbuck24
In this character rigging tutorial for Moho & Anime Studio I am going to talk about the select and reparent bone tool. How to use them and why.
Full corse
https://www.animestudiotutor.com/bones/sketch_bones/
1 October 2017mtbuck24
In this character rigging video tutorial we are going to talk about a really cool feature that was added in Anime Studio 11.2 known as the sketch bones tool. With this tool you can create complex bone systems and animate those bones with ease!
Full course
https://www.animestudiotutor.com/layers/multiple_layer_editing/
2 March 2014Smith Micro Graphics
How to change multiple layers in Anime Studio
https://www.animestudiotutor.com/drawing/polishing_up_facial_shading_in_anime_studio/
23 February 2014LilredheadComics
In the second part of our series on shading, we examine how to apply secondary shadows to our character.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
part 1 | part 2 | part 3 | part 4 | part 5
https://www.animestudiotutor.com/interface/stroke_exposure/
16 March 2013Smith Micro Graphics
The Stroke Exposure tool is located in the Fill section of the tool box. Normally, when you apply a stroke to a curve, you see the stroke along the entire curve. With the Stroke Exposure tool, you can click and drag on a curve that has a stroke and control where the curve starts and ends.
https://www.animestudiotutor.com/bones/inverse_kinematics_in_moho_pro/
23 April 2017mtbuck24
Inverse Kinematics is used both in animation and in rigging. We are going to focus on how inverse kinematics is set up when rigging your character.
Enroll in course
Email List | Moho Pros Group | Pros Beginners Group | My other courses
https://www.animestudiotutor.com/bones/bone_dynamics/
16 April 2016mtbuck24
Apply principles of animation with ease with Anime Studio's bone dynamics
Part 1: Ik stretching - squash and stretch
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Music by: bensound.com
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https://www.animestudiotutor.com/interface/how_to_use_the_curve_profile_tool_in_moho/
28 April 2019ShoNuff93
This is a tutorial about using the curve profile tool. It's something that I think most new users are unaware of or don't really know how it works so in this video I show you it's basic functions and how you might apply it to artwork and animations directly in the program.
It's really easy to use once you get the hang of it and it can really save you a lot of time when creating details.
I also show you how to use the follow path tool a bit in this tutorial to show you how to create a moving tank tread and wheels as seen in the intro part of the video.
As always if you have questions comments or concerns just leave them down below and thanks for watching!
https://www.animestudiotutor.com/drawing/basic_facial_shading_in_anime_studio/
23 February 2014LilredheadComics
While you can have Anime Studio automate the shading process, it's usually best to manually apply the effect so you can have greater control over it. This tutorial shows you how to create some basic cartoon shading effects using the Add Point and Create Shape Tools. This is part 1 of a mini series on shading and shadows.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
part 1| part 2 | part 3 | part 4 | part 5
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