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Found 69 results for bone layershttps://www.animestudiotutor.com/bones/rigging_a_mouth_for_a_detailed_head_turn/
21 January 2014LilredheadComics
In the second part of our advanced head turning tutorial series, we rig up a mouth capable of movements via a Smart Bone. Like the eyes in part 1, this will allow us to create a more polished head turn in our third part.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
Part 1 | Part 2 | Part 3
https://www.animestudiotutor.com/introduction/tour_and_features_overview/
13 August 2013Smith Micro Graphics
• Revolutionary Bone Rigging system takes the work out of tedious frame-by-frame animation
• Intuitive animation Timeline simplifies complex animation tasks
• Physics Engine allows for super realistic movement and collisions
• Auto Trace your own artwork and then animate it
• Work with vector based art for maximum control and scalability
• Import or record audio and automatically lip-synch to characters
• Work in 2D or 3D space and import 3D objects
Anime Studio 9.5 Now Out!
https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_4/
17 September 2013Funksmaname
A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5
Part 4 shows how to add external control bones for bending fingers.
part 1 | part 2 | part 3 | part 4
https://www.animestudiotutor.com/bones/target_bones_moho_pro_12/
23 April 2017McCoy Buck
Target Bones are a really powerful tool that was introduced in Anime Studio 10. In this lecture learn exactly how a target bone works, why you would use it, and how you would use it.
This is from the Intermediate Rigging Course
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https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_2/
17 September 2013Funksmaname
A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5
Part 2 shows how add simple bones
part 1 | part 2 | part 3 | part 4
https://www.animestudiotutor.com/introduction/webinar_anime_studio_pro_11_for_animators/
24 September 2015Smith Micro Graphics
Already animating with Toon Boom, Flash or another animation program and looking for an alternative? Let us show you why Anime Studio Pro 11 is a fast, affordable and easy-to-use alternative. Join Mike Clifton, Creator of Anime Studio, in this 1-hour webinar as he gives you a quick tour of the Anime Studio Pro 11 interface and walks you through several of the key features. Mike will also give you a quick rundown of how the animation process works for both the frame-by-frame and bone rigged systems in Anime Studio Pro 11. The webinar concludes with a brief Q&A session where your questions are answered.
https://www.animestudiotutor.com/bones/character_rigging_using_smart_bones_webinar/
1 October 2012Smith Micro Graphics
In this 1-hour webinar Victor Parades will show you how his workflow for character rigging has improved with the new features of Anime Studio Pro 9. Using Smart Bones, Victor will demonstrate how to set up very simple bone rigging to complex simulated 3D rigs which would have been impossible in previous versions. Watch this professional artist at work and gain a valuable insight into his workflow.
https://www.animestudiotutor.com/introduction/step-by-step_overview/
4 June 2012Smith Micro Graphics
Anime Studio Pro is perfect for professionals looking for a more efficient alternative to tedious frame-by-frame detailing when creating quality animations.
With an intuitive interface, pre-loaded content and powerful features such as a bone rigging system, integrated lip-synching, 3D shape design, physics, motion tracking and more, Anime Studio Pro delivers advanced animation tools to speed up your workflow and combines cutting-edge features with powerful technology for the most unique animation program for digital artists.
Resize your images with no loss in quality with Anime Studio's vector-based layer system, and easily add a skeleton to any image by simple point and click, then bring it to life.
https://www.animestudiotutor.com/bones/flexi-binding_method_moho_pro_12_rigging_tutor/
1 October 2017McCoy Buck
In this tutorial you will learn the Flexi-bind method in Moho Pro 12. This popular rigging method was introduced in Anime Studio 9.5 and is perfect for both vector and bitmap.
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