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Found 81 results for layer settingshttps://www.animestudiotutor.com/interface/follow_path/
16 March 2013Smith Micro Graphics
This tool allows you to assign any layer to follow a path in your scene. You will need two layers, one with the path, and the other with the object that will follow the path.
https://www.animestudiotutor.com/lua_scripts/switch_view_-_free_tool_for_moho_pro_by_mynd/
20 June 2018Mynd SK
View all the layers in a switch layer at once.
Idea and Management: Mynd
Coding: Derek Root
If you like our tools, please support further Moho Pro tools development here: paypal.me/myndsk
https://www.animestudiotutor.com/bones/basic_eye_rig/
5 October 2012AnimeStudioTutor
This tutorial shows one way to set up a basic eye rig in Anime Studio, using bones and masked layers.
Using the 'Bone Offset' tool the pupils can be moved quickly with ease.
There are two examples:
1. Pupils on one masked layer - Pupils can cross over to the other eye
2. Pupils split into two masked layers - Pupils can't cross over
https://www.animestudiotutor.com/lua_scripts/select_shapes_-_free_tool_for_moho_pro_by_mynd/
20 June 2018Mynd SK
Select all shapes on a layer with this tool
Idea and Management: Mynd
Coding: Derek Root
If you like our tools, please support further Moho Pro tools development here: paypal.me/myndsk
https://www.animestudiotutor.com/images/using_photoshop_assets/
8 July 2012ShoNuff93
This is a two part tutorial on making assets in photoshop and using them in anime studio. It's not a real comprehensive tutorial on the subject but it give you a general idea on what you can do using photoshop and layer effects. I'd say it might be useful for anyone who wants to you gradient transparencies or effects that can't be replicated easily in AS.
Photoshop Assets In Anime Studio: Part 2
https://www.animestudiotutor.com/lua_scripts/visibility_ticket_to_frame_1_-_free_tool_by_mynd/
20 June 2018Mynd SK
Turns the visibility of the current layer off from frame 1, then on the current frame, it turns it back on.
Idea and Management: Mynd
Coding: Mitchel Soltys.
If you like our tools, please support further Moho Pro tools development here: paypal.me/myndsk
https://www.animestudiotutor.com/bones/point_binding_method_rigging_tutorial/
1 May 2019mtbuck24
In this tutorial you will learn the point binding method in Moho Pro 12. This popular rigging method is the best way to bind multiple layers to one bone or multiple shapes to one layer.
https://www.animestudiotutor.com/images/using_photoshop_assets_ii/
8 July 2012ShoNuff93
Part 2: This is a two part tutorial on making assets in photoshop and using them in anime studio. It's not a real comprehensive tutorial on the subject but it give you a general idea on what you can do using photoshop and layer effects. I'd say it might be useful for anyone who wants to you gradient transparencies or effects that can't be replicated easily in AS.
Photoshop Assets In Anime Studio: Part 1
https://www.animestudiotutor.com/introduction/workflow_basics_episode_2/
14 June 2015Jared Hundley
How to Anime Studio: Workflow Basics: Character Animation: Episode 2
Continuing the illustration we completed in Ep. 1, we will learn to layer our art, figure out what vector, switch, bone, and group layers are. We will also create a bone structure and bind all of our artwork to these bones.
Episode 1 | Episode 3 | JaredHundley.com
https://www.animestudiotutor.com/lua_scripts/delete_animation_-_free_tool_for_moho_pro_by_mynd/
20 June 2018Mynd SK
Delete all keypoints forward from the current position in the timeline, and from more than one layer at a time.
Idea and Management: Mynd
Coding: Mitchel Soltys.
If you like our tools, please support further Moho Pro tools development here: paypal.me/myndsk
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