SearchFound 80 results for make
19 June 2012crowquill66
Correction: "I keep calling the mouth one shape, but really it's one object... they are separate shapes connected or joined shapes. The mouth object sits on only one layer." jg
A quick explanation of how I set up a character in Anime
Studio Pro 7 and animate them using point level animation. A great way to add stretch and squash to your characters.
If you find this explanation helpful then please comment so that I know to make more. I could also make some more detailed tutorials.
Thank you for watching.=)
You can see the finished cartoon here:
14 October 2018ShoNuff93
Hey everyone! I've been getting a lot of requests for backgrounds and a friend recently asked me about making one that has a city street with buildings. I thought it was a great idea but also started wondering if I could make it 3D so I could create a lot of different angles for the same scene.
I found that I could pretty easily and this is the result. Now this tutorial shows you how to make VERY simple buildings but given time you could make the buildings and the scene a lot more detailed with a lot more depth but I think following this tutorial will give you a basic understanding of how it works and how to organize your layers.
Yes, there are other tools to create 3D objects in Anime Studio/MOHO as well but I feel like this is the best way to understand X,Y, Z coordinates and it allows you to add details you otherwise couldn't with extrusion and beveling tools.
If you'd like to help support this channel and also get characters and artwork for your animations, check out my Patreon channel at https://www.patreon.com/poptoogi
I also wanted to give a big shout out to Justin Allen, a fellow animator who's own tutorial really helped me out by showing me how to align origin points (rotation points) so that I could easily turn and place walls making this tutorial infinitely more easy to do! He's got a great channel on youtube with awesome cartoons and amazing tutorials so check him out.
3 December 2017ShoNuff93
Ah.. at last! the last Southpark tutorial! This one finishes up with creating the body and adding some accessories and shows you how to add and use color styles. While this is a really basic construction of how to make a southpark like character, I think it gives you a really good start if you're wanting to make some southparkish toons! I also wanted to take the time to thank my subscribers and anyone and everyone who has been watching my videos! I've been trying to really build my channel over the last year and a half and I'm amazed at the support that you guys have given me! As a thanks if you'd like this anime studio 11 file just send me a message on face book (just look for poptoogi) and I'll send it to you just so you can see how its constructed and if you want to get a head start on these LONG a$$ tutorials!
24 June 2012Smith Micro Graphics
Join Victor Paredes in this one-hour webinar as he demonstrates his techniques for rigging characters and objects in Anime Studio. Learn how he sets up his bones and rigging for vector shapes, images, and soft shapes. See how these interact with the timeline and keyframes. Victor will also give you tips on rigging quadrupeds and other non-human creatures and finish off the hour answering your questions.
20 July 2016ShoNuff93
This tutorial is to show you all how to use masking to create a gradient lighting effect that you would use for making flashlight or torch effects. It's pretty simple to achieve but you need to make two separate pieces of artwork .
You can do this by using another program such as Illustrator like I did or you can do it in Anime Studio by creating a background, duplicating and then changing all of the colors. I just used Illustrator because it's much easier for me to create backgrounds in it!
Once you've done this, you really only need to use a mask and use the LAYER blur function to make it look more realistic. (if that's what you're going for.)
As always, when you think of masking always remember it is a way to hide or reveal things!!!!!!!!
Echoes of Time by Kevin MacLeod is licensed under a Creative Commons Attribution license
Source | Artist
3 December 2017ShoNuff93
So here is the second part of making a SouthPark character, you guys. I apologize that it's so long but I try not to edit my videos so you can see how long it actually takes me to do something. I have one more part to go and I hope it's not too long but once it is done you'll hopefully know how to make any type of Southpark character pretty easy.
Keep in mind this is just how I would do it. I'm sure there are several ways to make characters like this but this is just the way I came up with.
The next video I'll be making clothes accessories and just showing how to move the character around!
I know some of you aren't Southpark fans but there are still some good tips and tricks that you can learn from this. The main one being about group layers and swapping out accessories. Anyway, hope some of you find this useful and if you have any questions leave them down below or write to me at www.facebook.com/poptoogi
4 June 2012Smith Micro Graphics
Patch layers make arms joints much easier to rig.
6 June 2012LilredheadComics
While Anime Studio is primarily used for 2D vector graphics, it also has the ability to make simple 3D objects. In this lesson Chad shows you how to convert 2D images into 3D objects.
1 October 2017Funksmaname
How to use the smart mesh to bend an arm.
11 October 2015McCoy Buck
In this quick tip McCoy takes you through Anime Studio Pro 11 to show you how to make holes in your shapes using 3 different examples!
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