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Found 29 results for new features
Pin Bones in Moho Pro
Pin Bones in Moho Pro - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/bones/pin_bones_in_moho_pro/
1 October 2017Funksmaname

The program formally known as Anime Studio is back with a bang as Moho 12! There are loads of new features I'll show in several videos but this one covers just some uses for the new zero length bones called 'Pin Bones'


New in Anime Studio Pro 11
New in Anime Studio Pro 11 - Anime Studio Tutorial
https://www.animestudiotutor.com/introduction/new_in_anime_studio_pro_11/
28 May 2015Smith Micro Graphics

Find out what's new in Anime Studio Pro 11.

Anime Studio Pro 11 is ON SALE NOW! Expires June 2, 2015.


Freehand Tool Update in Anime Studio 10
Freehand Tool Update in Anime Studio 10 - Anime Studio Tutorial
https://www.animestudiotutor.com/drawing/freehand_tool_update_in_anime_studio_10/
2 March 2014Smith Micro Graphics

New features of the freehand tool available in Anime Studio 10


Anime Studio 9.5 Webinar
Anime Studio 9.5 Webinar - Anime Studio 9.5 Overview
https://www.animestudiotutor.com/introduction/anime_studio_95_webinar/
16 August 2013Smith Micro Graphics

Join members of the Anime Studio Team in this 1-hour webinar as they review the exciting new features of Anime Studio Pro 9.5. Learn how this new version of Anime Studio can streamline your workflow and save you time. The concludes with a brief Q&A session where questions are answered.

Anime Studio 9.5 Now Out!


Basic Physics
Basic Physics - Anime Studio 7 Pro Tutorial
https://www.animestudiotutor.com/physics/basic_physics/
4 June 2012Smith Micro Graphics

Here is a basic tutorial on how to work the Physics features in Anime Studio Pro 7


Fun with Physics
Fun with Physics - Anime Studio Pro 8 Tutorial
https://www.animestudiotutor.com/physics/fun_with_physics/
8 July 2012ShoNuff93

This is a tutorial on using physics in anime studio. It's in reference to to the dominoes tutorial I created earlier so view that for more info. This video was made to just show some of the features of the physics engine that's built into anime studio and inspire people to play with it more and come up with new ways of animating things.


Advanced Physics
Advanced Physics - Anime Studio Pro 7 Tutorial
https://www.animestudiotutor.com/physics/advanced_physics/
5 June 2012Smith Micro Graphics

Here is an advanced tutorial on how to work the Physics features in Anime Studio Pro 7


01 Simple Morphing Mouth Rig
01 Simple Morphing Mouth Rig - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/01_simple_morphing_mouth_rig/
8 December 2015Illuminate

Anime Studio for After Effects Users
Chuck shows how to create a simple morphing mouth rig in Anime Studio! Get to know the power behind smart bones, and understand some of the working concepts behind Anime Studio's powerful features!


Moho Pro 12 Webinar
Moho Pro 12 Webinar - Moho Webinar
https://www.animestudiotutor.com/introduction/moho_pro_12_webinar/
14 August 2016Smith Micro Graphics

If you're new to animation and want to see that you can do with Moho, if you're already an Anime Studio user and want to get an inside look at what's new, or if you've been with Moho from the very beginning, you'll have the chance to learn something new today and see why everyone is so excited about Moho 12.

New features in Moho 12 include:

NEW! Enhanced Freehand Drawing Tools
NEW! Bezier Handles
NEW! Smart Warp
NEW! Realistic Motion Blur
NEW! Animate Multiple Layers at the Same Time
NEW! Pin Bones
NEW! Updated GUI
• and much more!

This webinar was recorded live on August 12, 2016

Please click here to find out more about Moho Pro 12


Webinar: Character Rigging and Animation
Webinar: Character Rigging and Animation - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/webinar_character_rigging_and_animation_/
20 March 2014Smith Micro Graphics

Join artist Victor Paredes in this 1-hour webinar as he shows you how to rig and animate characters using the newly updated features in Anime Studio 10. See how and when it's best to use the target bones, when to use the new Keyframe Interpolations, and how to use Squash and Stretch for bones. He also shows you the various uses of independent angle, how to hide and show bones for a clean animation, and much, much more. The webinar concludes with a Q & A session where your questions are answered.

Update: The supporting documents contains the final rigged guitar playing character.


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