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Found 29 results for new features
Things You May Not Know About Moho (Anime Studio)
Things You May Not Know About Moho (Anime Studio) - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/introduction/things_you_may_not_know_about_moho_anime_studio/
28 September 2017Square Bear Studio

Did you know that you can prevent your shapes from distorting when you add points to them (Moho only)? That you can show a layer's points and paths even when you are editing another layer? That you can easily reset to position and rotation of bones and points with one click? Moho has a ton of features, and sometimes people I speak with are surprised to find out about some of them. Brought to you by squarebear.studio


Tour and Features Overview
Tour and Features Overview - Anime Studio Pro 9.5 Overview
https://www.animestudiotutor.com/introduction/tour_and_features_overview/
13 August 2013Smith Micro Graphics

• Revolutionary Bone Rigging system takes the work out of tedious frame-by-frame animation
• Intuitive animation Timeline simplifies complex animation tasks
• Physics Engine allows for super realistic movement and collisions
• Auto Trace your own artwork and then animate it
• Work with vector based art for maximum control and scalability
• Import or record audio and automatically lip-synch to characters
• Work in 2D or 3D space and import 3D objects

Anime Studio 9.5 Now Out!


Easy Animation with Anime Studio Pro
Easy Animation with Anime Studio Pro - Anime Studio 9 Pro Introduction
https://www.animestudiotutor.com/introduction/easy_animation_with_anime_studio_pro/
30 September 2012wacom

In this one hour webinar Jason Cozy, Quality Team Lead for Anime Studio covers the key features of Anime Studio--the fun, quick and affordable way to create animations!

Create basic shapes and characters using a pressure sensitive Wacom pen tablet. Rig shapes and drawings to bring them to life. Add voices to characters with the built-in tools for lip syncing. This and more is covered.


Webinar: Anime Studio Pro 11 for Animators
Webinar: Anime Studio Pro 11 for Animators - Anime Studio Webinar
https://www.animestudiotutor.com/introduction/webinar_anime_studio_pro_11_for_animators/
24 September 2015Smith Micro Graphics

Already animating with Toon Boom, Flash or another animation program and looking for an alternative? Let us show you why Anime Studio Pro 11 is a fast, affordable and easy-to-use alternative. Join Mike Clifton, Creator of Anime Studio, in this 1-hour webinar as he gives you a quick tour of the Anime Studio Pro 11 interface and walks you through several of the key features. Mike will also give you a quick rundown of how the animation process works for both the frame-by-frame and bone rigged systems in Anime Studio Pro 11. The webinar concludes with a brief Q&A session where your questions are answered.


Character Rigging Using Smart Bones Webinar
Character Rigging Using Smart Bones Webinar - Anime Studio 9 Pro Tutorial
https://www.animestudiotutor.com/bones/character_rigging_using_smart_bones_webinar/
1 October 2012Smith Micro Graphics

In this 1-hour webinar Victor Parades will show you how his workflow for character rigging has improved with the new features of Anime Studio Pro 9. Using Smart Bones, Victor will demonstrate how to set up very simple bone rigging to complex simulated 3D rigs which would have been impossible in previous versions. Watch this professional artist at work and gain a valuable insight into his workflow.


Smart Bone and Smart Warp
Smart Bone and Smart Warp - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/smart_warp_layers/smart_bone_and_smart_warp/
1 October 2017mtbuck24

Learn how to take your rigging skills to the next level with these new features in Moho Pro 12. Smart Bones + Smart Warp = Awesome!

Download FREE stuff | Paid and FREE courses

Email List | Moho Pros Group |
Moho Pros Beginners Group | My other courses


Anime Studio 10 Webinar
Anime Studio 10 Webinar - Anime Studio 10 Overview
https://www.animestudiotutor.com/introduction/anime_studio_10_webinar/
6 March 2014Smith Micro Graphics

Join Fahim Niaz, Mike Clifton and Jason Cozy from the Anime Studio Team in this 1-1/2 hour webinar as they review the exciting new features in Anime Studio 10. They show you how to streamline your work flow with the newly added bone constraint functionalities and how the new smart bone set up will let you produce smart bones faster and more efficiently. Learn how you can create more dynamic movement in your characters with the new Bounce, Elastic and Stagger Interpolations and how the new drawing tools will allow you to draw more free form shapes. All of this plus more! The webinar conclude with a questions and answers session.


Anime Studio 10.1 Webinar
Anime Studio 10.1 Webinar - Anime Studio 10 Overview
https://www.animestudiotutor.com/introduction/anime_studio_101_webinar/
25 July 2014Smith Micro Graphics

Join Fahim Niaz, Mike Clifton, Jason Cozy and other Anime Studio team members in this 1-hour webinar as they review the exciting new features in Anime Studio 10.1. The team will demonstrate new workflow improvements and feature enhancements in Anime Studio 10.1 including timeline markers, "shy bones" (@21:30), updates to GPU acceleration, saving to Anime Studio 9 and exporting to FBX. All of this plus more! The webinar will conclude with a brief questions and answers session.


Webinar: Creating Custom Facial Rigs
Webinar: Creating Custom Facial Rigs - Anime Studio Pro 9 Webinar
https://www.animestudiotutor.com/bones/webinar_creating_custom_facial_rigs/
19 April 2013Smith Micro Graphics

Join Vern in this 1-hour webinar as he shows you how to create your own facial control rigs to animate the faces of your characters in Anime Studio Pro. Learn how to build simple controls for opening and closing the eyes, and for animating the eyebrows. These control rigs will allow you to animate features such as these both separately and/or together.

Do you ever get frustrated with bones over the face of your characters that clutter up the preview while trying to animate? As part of the face control rig, Vern will also cover creating an "External Control Rig" in Anime Studio using the Bone Constraints feature. The "External Bone Control Rig" will eliminate visual clutter allowing for a completely clean preview of the character's face during animation. By making use of a non-rendering vector layer, "control markers" are assigned to the control bones and the bone display can be turned off completely in the Anime Studio preview. Nothing will block or interfere with your view of the characters head and face while you animate. By using the ideas presented in this webinar you can simplify and streamline your animation process.

The script can be found here


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