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Found 431 results for anime studio scriptshttps://www.animestudiotutor.com/layers/layer_ordering_for_beginners/
10 August 2012AnimeStudioTutor
This is a basic tutorial on setting up Anime Studio to allow animated layers.
Once layer ordering has been turned on, any re-ordering of the layers will be recorded.
For example, if you move 5 seconds into the animation, and move a layer from the bottom of the group to the top, a key point would be added. When the animation reaches this point that layer will go from the bottom to the top - i.e. from the back to in front.
https://www.animestudiotutor.com/introduction/webinar_speed_up_your_workflow/
24 June 2012Smith Micro Graphics
Join Victor Paredes as he shares with you his special techniques and tips to speed up your workflow in Anime Studio. See the various ways he creates walk cycles - one of the biggest challenges in animation. Learn how to improve head rotations in your animations as he discusses easy tracing tips, drawing for animation, using symmetry within Anime Studio, and how to use blend morphs effectively. In addition, Victor will share his insights on rigging soft shapes and show you how he brings his characters to life.
The supporting file contains the walk ruler.
https://www.animestudiotutor.com/output/render_styles/
6 June 2012LilredheadComics
In this short lesson, Chad shows you how to apply quick, stylized effects to your Anime Studio animation. This can greatly boost the visual appeal of your project and save you time in the process.
https://www.animestudiotutor.com/lip_sync/lip_sync_basics/
28 June 2012CartoonLearning
How to lip sync in Anime Studio. Watch this Anime Studio lip sync tutorial if you've been having problems getting your character's mouth correct.
https://www.animestudiotutor.com/bones/adding_movement_to_a_character/
8 July 2012ShoNuff93
This is a tutorial for adding movement to a character that is already rigged with bones. It's less a tutorial and more on how to make key frames for quick movements. This is assuming you already know how to rig a character with bones.
https://www.animestudiotutor.com/physics/animating_gears_with_physics/
8 April 2012AnimeStudioTutor
Using the physics in Anime Studio we can rotate all the gears automatically with ease. One gear is set as a motor and the others are set to 'pivot on origin'.
https://www.animestudiotutor.com/bones/basic_bone_rigging/
4 June 2012CartoonLearning
This tutorial quickly covers bones, binding and layers.
https://www.animestudiotutor.com/physics/simulated_physics_feature/
4 June 2012Smith Micro Graphics
One of Anime Studio Pro's new features: Simulated Physics Set the density, gravity, friction and springiness of objects and see how they collide!
https://www.animestudiotutor.com/animation/head_turn/
4 June 2012MrBallato
Head turn using switch layers
https://www.animestudiotutor.com/introduction/basic_tutorial/
4 June 2012Smith Micro Graphics
Artist: Jon from Middledistance Productions
Learn the basics of Anime Studio 7.
Showing tutorials 11 to 20 of 431