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Found 55 results for learn
2.5D Rig with Smart Warp Tutorial Moho Pro 12
2.5D Rig with Smart Warp Tutorial Moho Pro 12 - Anime Studio Tutorial
https://www.animestudiotutor.com/smart_warp_layers/25d_rig_with_smart_warp_tutorial_moho_pro_12/
1 October 2017mtbuck24

In this tutorial learn how to create a 2.5D effect for your rig in Moho Pro 12 using bitmap Photoshop layers and the new awesome feature (only in Moho Pro 12) Smart Warp

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How to make pixel art (sprites) in anime studio
How to make pixel art (sprites) in anime studio - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/animation/how_to_make_pixel_art_sprites_in_anime_studio/
20 November 2016ShoNuff93

So this is very new to me as too, but I wanted to learn how to make sprite animations. It was really easy to figure out how to recreate sprites looking characters in Anime Studio with the grid tool as well as finding good source materials on the web.

This tutorial goes over recreating sprites that you've found on the web but you can also use this to create your own pixel art characters and backgrounds.

I'll probably end up making another tutorial on this when I've gotten it down a little better but this should help you get started anyway.

The small cartoon clips are just fan animations I made for a YouTuber named Dashiexp. He's a YouTuber that does comedy sketches and gameplays. I think he's hilarious and since he plays old school games, he was the perfect subject matter to see if I could make a pixel art cartoon.

You can check out his game channel here!


Anime Studio 10 Webinar
Anime Studio 10 Webinar - Anime Studio 10 Overview
https://www.animestudiotutor.com/introduction/anime_studio_10_webinar/
6 March 2014Smith Micro Graphics

Join Fahim Niaz, Mike Clifton and Jason Cozy from the Anime Studio Team in this 1-1/2 hour webinar as they review the exciting new features in Anime Studio 10. They show you how to streamline your work flow with the newly added bone constraint functionalities and how the new smart bone set up will let you produce smart bones faster and more efficiently. Learn how you can create more dynamic movement in your characters with the new Bounce, Elastic and Stagger Interpolations and how the new drawing tools will allow you to draw more free form shapes. All of this plus more! The webinar conclude with a questions and answers session.


Webinar: Character Rigging
Webinar: Character Rigging - Anime Studio 8 Webinar
https://www.animestudiotutor.com/bones/webinar_character_rigging/
24 June 2012Smith Micro Graphics

Join Victor Paredes in this one-hour webinar as he demonstrates his techniques for rigging characters and objects in Anime Studio. Learn how he sets up his bones and rigging for vector shapes, images, and soft shapes. See how these interact with the timeline and keyframes. Victor will also give you tips on rigging quadrupeds and other non-human creatures and finish off the hour answering your questions.


Animation of 2D character with life-action
Animation of 2D character with life-action - Anime Studio Tutorial
https://www.animestudiotutor.com/drawing/animation_of_2d_character_with_life-action/
20 July 2016Stayf Draws

Anime Studio Pro 11 - Animation of 2D character with life-action. Learn how to use the natural brushes. How to paint real fur. A character setup with smartbones, switch layers and masks. How to do your compositing of your character in Anime Studio Pro 11.

This is a short video of the animation process. If you want to see the entire tutorial you can rent it for 24 hours or buy it and download the video file at: Vimeo On Demand.

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Making South Park Characters in Moho Part 2
Making South Park Characters in Moho Part 2 - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/drawing/making_south_park_characters_in_moho_part_2/
3 December 2017ShoNuff93

So here is the second part of making a SouthPark character, you guys. I apologize that it's so long but I try not to edit my videos so you can see how long it actually takes me to do something. I have one more part to go and I hope it's not too long but once it is done you'll hopefully know how to make any type of Southpark character pretty easy.
Keep in mind this is just how I would do it. I'm sure there are several ways to make characters like this but this is just the way I came up with.
The next video I'll be making clothes accessories and just showing how to move the character around!
I know some of you aren't Southpark fans but there are still some good tips and tricks that you can learn from this. The main one being about group layers and swapping out accessories. Anyway, hope some of you find this useful and if you have any questions leave them down below or write to me at www.facebook.com/poptoogi


Webinar: Speed Up Your Workflow
Webinar: Speed Up Your Workflow - Anime Studio Pro 8 Webinar
https://www.animestudiotutor.com/introduction/webinar_speed_up_your_workflow/
24 June 2012Smith Micro Graphics

Join Victor Paredes as he shares with you his special techniques and tips to speed up your workflow in Anime Studio. See the various ways he creates walk cycles - one of the biggest challenges in animation. Learn how to improve head rotations in your animations as he discusses easy tracing tips, drawing for animation, using symmetry within Anime Studio, and how to use blend morphs effectively. In addition, Victor will share his insights on rigging soft shapes and show you how he brings his characters to life.

The supporting file contains the walk ruler.


Flexi-Binding Method Moho Pro 12 Rigging Tutor
Flexi-Binding Method Moho Pro 12 Rigging Tutor - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/flexi-binding_method_moho_pro_12_rigging_tutor/
1 October 2017McCoy Buck

In this tutorial you will learn the Flexi-bind method in Moho Pro 12. This popular rigging method was introduced in Anime Studio 9.5 and is perfect for both vector and bitmap.

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Rag Doll Physics on a character
Rag Doll Physics on a character - Moho Pro Tutorial
https://www.animestudiotutor.com/bones/rag_doll_physics_on_a_character/
14 October 2018ShoNuff93

This is another physics-based tutorial in which you learn how to add physics to your character inside of an animation. You need to have the pro version of Anime Studio pro (at least version 9 I think) or MOHO 12 pro in order to use the built in physic engine.

This tutorial is easy to use but the results can vary widely due to the fact that physics animations just do what they want but that's the fun part! Playing with just a couple of settings can really change the outcome of your animations in just seconds. Sometimes they look great and sometimes they can be a twitchy mess. But if you looking for a fun easy way to automatically generate a character falling or have an object to explode, physics is the way to go!

Just play with it and have fun! Couple of things to REMEMBER, you need to have bone strength turned on for a rigged character to have physics applied to it. Also, while a character is being affected by physics you can NOT animate it! Pose your characters before and after physics is turned on!


Smart Bone Actions in Moho (Anime Studio)
Smart Bone Actions in Moho (Anime Studio) - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/smart_bone_actions_in_moho_anime_studio/
1 October 2017mtbuck24

In this tutorial you will learn how Smart bone actions work in Moho Pro 12 and how to set them up properly to create better bends and other cool stuff! Smart bone actions were introduced back in Anime Studio 9 so any versions above 9 also apply

Download FREE stuff | Paid and FREE courses

Email List | Moho Pros Group |
Moho Pros Beginners Group | My other courses


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