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Found 30 results for new feature
Smart Bones
Smart Bones - Anime Studio 9 Pro Feature
https://www.animestudiotutor.com/bones/smart_bones/
16 March 2013Smith Micro Graphics

The new Smart Bones feature in Anime Studio Pro allows you to have more control over shapes when you bend them with bones. You can use Smart Bones to control the following types of scene elements.


Curve Profile Tool
Curve Profile Tool - Anime Studio 9 Pro Feature
https://www.animestudiotutor.com/interface/curve_profile_tool/
16 March 2013Smith Micro Graphics

Curve profiles provide a way to add interesting detail to a shape. You use the Curve Profile tool to create these details on a shape. You select a shape on a layer. Additional curves that define the profile can appear on the same layer.

Anime Studio Pro Only Feature


Patch Layers
Patch Layers - Anime Studio Pro 8 Feature
https://www.animestudiotutor.com/layers/patch_layers/
4 June 2012Smith Micro Graphics

Patch layers make arms joints much easier to rig.


Layer Outline Effect
Layer Outline Effect - Anime Studio Debut 8 Feature
https://www.animestudiotutor.com/layers/layer_outline_effect/
4 June 2012Smith Micro Graphics

A simple effect to add to the layer.


Making Puffin Rock Webinar - Moho in a TV Series
Making Puffin Rock Webinar - Moho in a TV Series - Moho (Anime Studio) Webinar
https://www.animestudiotutor.com/introduction/making_puffin_rock_webinar_-_moho_in_a_tv_series/
20 October 2016Smith Micro Graphics

Making a TV series is a bit like a puzzle and Moho animation software is an essential piece that completes it. In this webinar, Jeremy Purcell (Assistant Director) will be showing how Moho worked with other tools like Shotgun, Deadline, Photoshop and After Effects to produce the TV Series Puffin Rock.

Topics that will be covered in this webinar include:

- Bringing a character from design to compositing
- Seeing inside a character model
- Working with a studio in another country on the same files
- Seeing what a scene file is made up of

This is a chance for you to see how a bigger animation production, Puffin Rock, and its 78 x 7 minute episodes structured a pipeline around Moho to get the best out of the software as well as how it works with other departments in the production.

About the Presenter: Jeremy was Assistant Director on two seasons of Puffin Rock, for a total of 78 episodes. Prior to that, he was Efx Supervisor on two feature films with Cartoon Saloon: 'Brendan and the Secret of Kells' and 'Song of the Sea'. He is currently working on Cartoon Saloon's next feature, 'The Breadwinner', as well as in pre-production on their next Moho TV series.


Auto Lip Syncing
Auto Lip Syncing - Anime Studio 9 Debut and Pro Tutorial
https://www.animestudiotutor.com/lip_sync/auto_lip_syncing/
16 October 2012Smith Micro Graphics

Learn how to use the auto lip sync feature and Papagayo


Mandalas
Mandalas - Anime Studio Tutorial
https://www.animestudiotutor.com/special_effects/mandalas/
9 December 2015AnimeStudioTutor

Learn how to create an animated mandala in Anime Studio Pro 11.

Using the new reference layer feature, it is now possible to create repeating kaleidoscope patterns that can be animated.


Character Wizard Tutorial
Character Wizard Tutorial - Anime Studio 8 Pro
https://www.animestudiotutor.com/character_wizard/character_wizard_tutorial/
6 June 2012LilredheadComics

In this lesson we go over Anime Studio Pro 8's most notable feature, the Character Wizard. Learn how to create characters and animations in mere minutes using this unique tool.


Nested Interpolation in Moho 12.4
Nested Interpolation in Moho 12.4 - Moho Pro Tutorial
https://www.animestudiotutor.com/layers/nested_interpolation_in_moho_124/
3 December 2017Chuck Kenway

A new feature in Moho 12.4 is nested interpolation, this explains what it is and how it works.


Simulated Physics Feature
Simulated Physics Feature - Anime Studio Pro 7 Demo
https://www.animestudiotutor.com/physics/simulated_physics_feature/
4 June 2012Smith Micro Graphics

One of Anime Studio Pro's new features: Simulated Physics Set the density, gravity, friction and springiness of objects and see how they collide!


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