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Found 101 results for Character Rigginghttps://www.animestudiotutor.com/bones/bone_dynamics_part_2/
16 April 2016mtbuck24
Apply principles of animation with ease with Anime Studio's bone dynamics
Part 2: Bone Dynamics - Overlapping Action
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Music by bensound.com
https://www.animestudiotutor.com/bones/creating_rig_controllers_in_moho/
18 February 2018Troy Picou
Join me as I show you how to create a rig controller in Moho pro.
https://www.animestudiotutor.com/introduction/making_puffin_rock_webinar_-_moho_in_a_tv_series/
20 October 2016Smith Micro Graphics
Making a TV series is a bit like a puzzle and Moho animation software is an essential piece that completes it. In this webinar, Jeremy Purcell (Assistant Director) will be showing how Moho worked with other tools like Shotgun, Deadline, Photoshop and After Effects to produce the TV Series Puffin Rock.
Topics that will be covered in this webinar include:
- Bringing a character from design to compositing
- Seeing inside a character model
- Working with a studio in another country on the same files
- Seeing what a scene file is made up of
This is a chance for you to see how a bigger animation production, Puffin Rock, and its 78 x 7 minute episodes structured a pipeline around Moho to get the best out of the software as well as how it works with other departments in the production.
About the Presenter: Jeremy was Assistant Director on two seasons of Puffin Rock, for a total of 78 episodes. Prior to that, he was Efx Supervisor on two feature films with Cartoon Saloon: 'Brendan and the Secret of Kells' and 'Song of the Sea'. He is currently working on Cartoon Saloon's next feature, 'The Breadwinner', as well as in pre-production on their next Moho TV series.
https://www.animestudiotutor.com/bones/switch_bones_technique/
27 June 2017Víctor Paredes
Here is a way to have different "sets" of bones inside of the same character.
More info on the LM forum
https://www.animestudiotutor.com/masking/how_to_create_a_mirror_in_anime_studio/
14 May 2016ShoNuff93
Just and short little tutorial on how to make a mirror image of a character in anime studio!
https://www.animestudiotutor.com/animation/animate_a_light_saber_in_anime_studio/
6 March 2016ShoNuff93
A very easy to do lightsaber animation tutorial done in Anime Studio 11. Using the stroke exposure tool makes this possible in minutes. If you are use Anime studio and are having trouble making a lightsaber, this might help!
https://www.animestudiotutor.com/interface/main_timeline_vs_actions/
7 March 2016McCoy Buck
Learn how to use your 'actions' and 'main timeline' effectively in Anime Studio.
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https://www.animestudiotutor.com/special_effects/creating_a_gunshot__muzzle_blast_in_moho/
20 October 2016ShoNuff93
This tutorial was made to work with previous versions of Anime Studio. You do NOT need to have MOHO to do this!
This is a tutorial on making a muzzle flash. It's not really that long. I just added some character movement at the end which took up a little bit time! It's very simple and only takes 2 frames to make! If you have questions let me know!
https://www.animestudiotutor.com/animation/run_cycle_tutorial_part_3/
1 May 2019AnimeStudioTutor
Download the fully rigged character
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Moho Pros | Moho Pros (Beginners)
The full Advanced Run Cycle
https://www.animestudiotutor.com/bones/forward_walk_cycle_ii/
8 July 2012ShoNuff93
This is a revise video of how to make a forward facing character in anime studio. After seeing how Selgin used his walk ruler I realized that using reference points really helps out the animation. This looks much better than the original post.
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