Search
Found 145 results for Smith Micro Graphicshttps://www.animestudiotutor.com/bones/webinar_creating_custom_facial_rigs/
19 April 2013Smith Micro Graphics
Join Vern in this 1-hour webinar as he shows you how to create your own facial control rigs to animate the faces of your characters in Anime Studio Pro. Learn how to build simple controls for opening and closing the eyes, and for animating the eyebrows. These control rigs will allow you to animate features such as these both separately and/or together.
Do you ever get frustrated with bones over the face of your characters that clutter up the preview while trying to animate? As part of the face control rig, Vern will also cover creating an "External Control Rig" in Anime Studio using the Bone Constraints feature. The "External Bone Control Rig" will eliminate visual clutter allowing for a completely clean preview of the character's face during animation. By making use of a non-rendering vector layer, "control markers" are assigned to the control bones and the bone display can be turned off completely in the Anime Studio preview. Nothing will block or interfere with your view of the characters head and face while you animate. By using the ideas presented in this webinar you can simplify and streamline your animation process.
The script can be found here
https://www.animestudiotutor.com/interface/text_layer/
16 March 2013Smith Micro Graphics
Anime Studio allows you to enter text in your projects
https://www.animestudiotutor.com/interface/curve_profile_tool/
16 March 2013Smith Micro Graphics
Curve profiles provide a way to add interesting detail to a shape. You use the Curve Profile tool to create these details on a shape. You select a shape on a layer. Additional curves that define the profile can appear on the same layer.
Anime Studio Pro Only Feature
https://www.animestudiotutor.com/bones/smart_bones/
16 March 2013Smith Micro Graphics
The new Smart Bones feature in Anime Studio Pro allows you to have more control over shapes when you bend them with bones. You can use Smart Bones to control the following types of scene elements.
https://www.animestudiotutor.com/interface/stroke_exposure/
16 March 2013Smith Micro Graphics
The Stroke Exposure tool is located in the Fill section of the tool box. Normally, when you apply a stroke to a curve, you see the stroke along the entire curve. With the Stroke Exposure tool, you can click and drag on a curve that has a stroke and control where the curve starts and ends.
https://www.animestudiotutor.com/interface/follow_path/
16 March 2013Smith Micro Graphics
This tool allows you to assign any layer to follow a path in your scene. You will need two layers, one with the path, and the other with the object that will follow the path.
https://www.animestudiotutor.com/3d_content/basic_poser_3d_import/
4 December 2012Smith Micro Graphics
Chad shows how Poser can be used with Anime Studio and how to import 3D objects.
Download Smith Micro Poser 10
https://www.animestudiotutor.com/lip_sync/auto_lip_syncing/
16 October 2012Smith Micro Graphics
Learn how to use the auto lip sync feature and Papagayo
https://www.animestudiotutor.com/layers/switch_layers/
16 October 2012Smith Micro Graphics
This Anime Studio tutorial goes over the basics of switch layers.
https://www.animestudiotutor.com/character_wizard/character_wizard_in_anime_studio_9/
15 October 2012Smith Micro Graphics
Learn to use the character wizard in Anime Studio
Showing tutorials 91 to 100 of 145